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jueves, 5 de mayo de 2016

Práctica 5: Congreso "Videogames and Languages"


Hoy, 5 de mayo, ha dado comienzo el IV congreso de "Videogames and languages" en la Universidad de Alicante con el objetivo de hacer un análisis del lenguaje que se emplea en la industria de este ámbito.
A continuación dejo el horario que aparece en la página de la universidad sobre estas jornadas:

Thursday, May 5th
9:00- 09:45 Registration
09:45 - 10:00 Opening session by organisers
10:00 - 11:00 Plenary session: Sabela Melchor-Couto, "Virtual Worlds and Language Learning"
11:00 - 11:30 Coffee break
11:30 - 12:00 Plenary session: Astrid Ensslin, "The Language of Gaming" (Part I)
12:00 - 12:30 James Mayor, "Word Play: Informing Culture through Video Game Translations"
12:30 - 13:00 Ramón Méndez, "The Terminology of the Video Game Industry: Needs and Complexities of a New Specialized Language"
13:30 - 14:00 Round table. "Stereotypes and Sexism in Video Games: Gender Issues in the language of Video Games"
14:00 - 15:00 Lunch
15:00 - 17:00 Ramón Méndez, "Workshop on Video Game localisation"
17:00 - 19:00 David Bernat, "Workshop on Educational Games"

Friday, May 6th
10:30 - 11:00 Plenary session: Astrid Ensslin, "The Language of Gaming" (Part II)
11.00 - 11-30 Chris Gledhill, "The phraseology of a family of related texts: the tutorials, user rules and walkthroughs of online video games"
11.30 - 12:00 Ricardo Casañ Pitarch, "Enseñanza de Lengua para Fines Específicos a través de Aventuras Gráficas" 
12:00 - 12:30 Coffee break
12:30 - 13:00 Inmaculada Álvarez-De-Mon and Carola Álvarez-Bolado, "Video Games: A Lexical Approach"
13:00 - 13:30 Francisco José Gallego, "Video Game Design for Educational Purposes"
13:30 - 14:00 José Ramón Calvo-Ferrer, "L2 Vocabulary Acquisition Through Video Games"
14:00 - 15:00 Lunch
15:00 - 17:00 Belén Agulló, "Project Management and Localization Tools in Games Localization"
17:00 - 18:00 Closing session by organisers

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